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The Last of Us 2 Collectibles Guide Chapter 1: Jackson

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BatmanH

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This The Last of Us 2 Collectibles Guide for Chapter 1 Jackson has all the locations for all 9 artifacts, 4 trading cards, 4 journal entry, 1 workbench, and 1 safe.
Jackson Collectibles

  • Prologue Collectibles: 0
  • Waking Up Collectibles: 1 Artifact, 2 Trading Cards
  • The Overlook Collectibles: 1 artifact
  • Patrol Collectibles: 6 Artifacts, 2 Trading Cards, 1 Journal Entry, 1 Workbench, 1 Safe
  • The Horde Collectibles: 0
  • The Chalet Collectibles: 0
  • Packing Up Collectibles: 1 Artifact, 2 Journal Entries
Waking Up Collectibles

Trading Card - Seismicayla


Once you first reach the main street after exiting the greenhouses with Jesse, hang a quick left when you reach the intersection to go around the Main Street Gallery, and look for a Help Wanted bulletin along the wall where the trading card has been pinned to.

The Last of Us™ Part II_20200604165503 The Last of Us™ Part II_20200604165747

Artifact - Volunteer Request


Head down the entirety of main street until Jesse peels off to the left side at the Tipsy Bison, and instead look on the opposite side of the street for a blacksmith shop to find a note at the very end of the wooden sidewalk, on a crate next to a red ladder.

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Trading Card Location - The Keene Twins


After talking to Maria, venture further into the Tipsy Bison Bar. There’s a trading card on the barrel to the left of the Dart Board.

tlou 2 Jackson - Waking Up Trading Cards The Keene Twins Location tlou 2 Jackson - Waking Up Trading Cards The Keene Twins
The Overlook Collectibles

Artifact - Note from a Father


As soon as you exit crawling under the ruined home, immediately turn the corner around the house to find an open window leading into a bedroom with a health pack in a suitcase. Cross into the hall and then look for a small home office with an open window, and the note will be on the table by the window.

The Last of Us™ Part II_20200604175445 The Last of Us™ Part II_20200604175624
Patrol Collectibles

Journal Entry - Tree


Upon reaching the radio tower, follow Dina until you both look out at the majestic view in front of you. When she goes to leave, exit the cinematic view, but then turn and look for a spot on the balcony to interact to add a journal entry.

Trading Card - Tessracter


After riding with Dina to the abandoned town, where she suggests you look for some supplies, head forward (past the trailer). Ahead and to your right you’ll see a large hole on the second floor of a decrepit building. Climb up the car to get to the roof and enter the building. Dina will follow and find/hand you the Tessracter trading card.

Artifact - A Note to Santa


Also located right where Dina suggests you look for supplies as you begin riding into town, look left for a blown out building, and climb up on the right side to jump into a second floor bedroom. Search the drawers near the bed to find ammo, and a note from a child.

Artifact - Super Market Apology


After getting dragged out from under the truck, you’ll see a ramp leading to an open door on the right-hand side. Enter and go into the back of the truck. Squeeze through the space between the boxes and pick up the Supermarket Apology.

Safe Location - Grocery Store Office


Once you’re in the spore infected area of the grocery store head right and then open the door slightly on the right. This back office has a safe inside. The combination can be deduced using the next collectible.

Artifact - Good Boy Combo


On the right of the safe is a table with a note on it with a hint about the correct combo: “Combo is the dat4e my good boy got Employee of the Month.” Ask yourself, who’s a good boy? Be sure to look at what’s in the room. Below is the solution.

The dog in the picture near the note is a good boy. Exit the room and look at the employee of the month board for the dog’s photograph. The date/year was JUL 2013 so the code is 07-20-13.

Artifact - Eugene’s Firefly Pendant


After breaking the glass to enter the library copy center, continue towards the next door. On the right is a corkboard with a firefly pendant hanging from it.

Journal Entry - Giraffe


In the library, head to the children’s library room. When you enter, look at the shelf on the right for a giraffe plushie. Interact with it for a quick sketch.

Trading Card - Laurent Foucault CEO Spark


On the left of the entrance of the children’s library is a small storage room, with dozens of books scattered throughout. On the right is a trading card resting on the table.

Artifact - Photo of Eugene and Tommy


Continue forward in the children’s library and go to the right of the TV, PS3, and dart board to find a cluttered table. On that table is a photo of Eugene and Tommy.

Artifact - Eugene’s Ultimatum


This same area (the back of the children’s library) will have a bed with a nightstand on the left of it. Open the nightstand drawer to get a note.

Workbench Location - Library Near the Generator


After powering the generator you’ll be able to use the workbench located directly across from it.

Packing Up Collectibles

Journal Entry - The Owl


Interact with the owl mug in the kitchen and you’ll sketch it.

Journal Entry - The Guitar


Upstairs, in Joel’s workshop, interact with the guitar to do a quick sketch.

Artifact - Joel’s Watch


This is required to progress the story but it’s located upstairs, in the shoebox on Joel’s bed.

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