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New Elden Ring Update Nerfs Some of the Game’s Overused Skills


Wise Member
Mar 16, 2022
There is new Elden Ring content to enjoy. That’s right, FromSoftware’s open-world hit has received its first update in four months in the form of version 1.10. While it doesn’t bring an entirely new quest ,we will just have to keep waiting for Shadow of the Erdtree for that. With a myriad of changes to PvP you may find yourself finally able to stand against your enemies now that they can’t rely on the same cheap tricks.
Launched July 26, version 1.10 of Elden Ring is almost exclusively focused on tweaking longstanding issues with PvP balance. The full list of changes is as follows:
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PvP changes
Increased poise damage of all weapons and some spells and incantations.
Increased poise when attacking with some skills, spells, incantations and some types of weapon attacks that generates poise.
Added damage reduction when performing attacks with some skills, spells and incantations and some types of weapon attacks that generates poise.
Critical hit angles have been extended.
Decreased the invulnerability window of the Quick Step and Hound's Step skills.
Decreased the damage reduction granted by some skills, incantations and items.

General changes
Increased critical hit damage.
Decreased recovery time after a missed critical hit.
Increased poise damage of attacks that occur after missing a critical hit.

Bug fixes and other changes
Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise.
Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items.
Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons.
Corrected some text in certain languages.