- Aug 25, 2020
Microsoft Flight Simulator will launch on Steam, and VR support is coming later this year as part of a free update. "Microsoft Flight Simulator for PC will support VR via the HP Reverb G2. This will be available later this fall," head of Microsoft Flight Simulator Jorg Neumann revealed during a press briefing. In an accompanying post on the Xbox blog, it was announced that the game will be coming to Steam on launch day as well as Windows 10 and Xbox Game Pass for PC, which is currently in beta. [ignvideo url="https://www.ign.com/videos/2020/07/30/microsoft-flight-simulator-san-francisco-to-las-vegas-full-flight-gameplay"] Neumann has told Eurogamer that VR support will come to other headsets beyond the Reverb G2 later down the line. "We're going to bring it to all the devices - all the common ones," Neumann told Eurogamer. "It's just going to take a few more months after that." During the same briefing, Neumann described Microsoft Flight Simulator as "an ever-changing, ever-evolving platform" with more features and more planes arriving in the years to come. Following the game's launch, the team at Asobo is "aiming to release something meaningful every month." [widget path="global/article/imagegallery" parameters="albumSlug=32-of-microsoft-flight-simulators-37000-airports&captions=true"] Free world updates will arrive every two to three months and focus on a specific area of the globe, with custom airports and missions. Free sim updates will address community wishlist features in between. Asobo is also planning paid DLC for Microsoft Flight Simulator, and Neumann mentioned helicopters and heliports as a potential focus. Our preview of Microsoft Flight Simulator arrived earlier today - check out why we're calling it "the perfect quarantine game" here. If you're still not sated, check out 6 epic landing challenges from the game that will make any seasoned pilot quake with fear. Microsoft Flight Simulator launches on August 18th for PC. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.